Overview
My Scene is now fully textured, I did this by using mental ray materials and photometric lights, by combining the two it gave me quite a nice grainy effect in which shadows and reflections are everywhere, it looks just how I planned.
My favourite part it the glass machine, I would like it to open, so I will have to think about how to animate it, weather each piece of glass will come down or just disappear like a star trek transporter. the options for that are quite wide.
Im also incredibly happy with the reflections on the floor.
Water
This water was created using the standard water material on 3ds max, to be honest im not happy enough with it at the moment and this WILL need to change in order for this scene to be successful.
1st ideas -
Alternative ways to create water ?
Darker room ?
Pics to think about
My Scene is now fully textured, I did this by using mental ray materials and photometric lights, by combining the two it gave me quite a nice grainy effect in which shadows and reflections are everywhere, it looks just how I planned.
My favourite part it the glass machine, I would like it to open, so I will have to think about how to animate it, weather each piece of glass will come down or just disappear like a star trek transporter. the options for that are quite wide.
Im also incredibly happy with the reflections on the floor.
Water
This water was created using the standard water material on 3ds max, to be honest im not happy enough with it at the moment and this WILL need to change in order for this scene to be successful.
1st ideas -
Alternative ways to create water ?
Darker room ?
Pics to think about
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